You are STAGE 6 of 6 (the last) in a chain of fresh sessions making the "Core Loop" music video in ~/code_anim/projects/hermes_coreloop/ (use your code-animation skill). Your memory is short: read ONLY what this stage lists.

Read: HANDOFF.md (every stage's shot list and the problems they left), MUSIC_VIDEO_GUIDE.md's "review loop" section.

This stage: review the whole video as ONE piece, fix the worst problems, render it.
1. `~/code_anim/lint.sh hermes_coreloop 30`.
2. One contact sheet of the FIRST frame (+0.3 s) of every shot in order, from the shot lists in HANDOFF.md: `~/code_anim/render.sh hermes_coreloop --sheet=<times> --cols=6 --w=320 --out=out/check/s6_all.jpg`. vision_analyze it: does it look like one world with one character on model? Any shot that breaks the set, flashes, is empty, or shows a bug?
3. Fix at most the 3 worst problems (the part files are part1.js to part4.js; set.js is shared), lint after each, re-render just those times and look.
4. `~/code_anim/check_still.sh hermes_coreloop 15:17` and `... 44:46`, look at both heat maps.
5. `~/code_anim/finish.sh hermes_coreloop` (renders the whole 66 s with the song; takes several minutes; use a long timeout, e.g. 1200 s).
6. vision_analyze the overview sheet it copies (~/code_anim/out/hermes_coreloop_sheet.jpg).

Reply with: the path finish.sh printed, the logline, how many render/look rounds this whole chain did (count the out/check images), and one honest line on what you would fix next. End with the words STAGE 6 DONE.
