Build a Local Talking AI Avatar: The Complete Architecture
The full blueprint for a fully-local AI companion — speech in, animated talking character out — running on one consumer GPU. This is the map; every stage links to a hands-on guide.
The full blueprint for a fully-local AI companion — speech in, animated talking character out — running on one consumer GPU. This is the map; every stage links to a hands-on guide.
The brain is the biggest VRAM line-item and the biggest latency trap. How we run a 26B multimodal LLM via Ollama with sub-second warm responses, persistent memory — and free screen vision.