
Upscale and Detail: Making Small Renders Broadcast-Ready
Why we generate small and finish big — upscale models in the graph, the waxy-skin trap, grain as a weapon, and the face-size rule for video. The Engine Room, machine four.

Why we generate small and finish big — upscale models in the graph, the waxy-skin trap, grain as a weapon, and the face-size rule for video. The Engine Room, machine four.